Review : Inside (PC)

From the studio that brought us the critically acclaimed puzzle platformer Limbo, comes Inside. Inside follows a nameless boy evading unknown pursuers as he traverses from the country side into a large mysterious industrial complex.

INSIDE_06

The game has zero dialog and the story is conveyed solely through the boy’s actions and visuals of the game. Throughout the game little is known about the pursuers nor the boy’s motive in the game and the player is left to fill in those gaps. Game controls, like Limbo, follows the four basic actions, moving forward, backward, jump and a trigger action which activates when he is near a gear or a switch.

Inside introduces new game mechanics every other level which makes each chapter of the story unique and challenging. These chapters themselves transitions seamlessly to the next. Unlike Limbo however, Inside is more forgiving in the sudden death department, but each time the boy meets his untimely end, it is often animated with gruesome effect.

gif2

The overall theme and atmosphere in Inside is reminisce of Valve’s Portal with it’s large sprawling industrial complex. The visuals and aesthetics in this game is top notch and will certainly leave a lasting impression long after you finished the game. Inside‘s sound design deserves some praise as it really adds to the eerie feel of the game.

INSIDE_02

I took about 4 hours to finished the game, though it’s not a long game but the story and ending leaves you thinking about it long after the game credit ends. Inside is certainly a game to be experienced.

Steam – Inside
http://store.steampowered.com/app/304430/

Playdead – Inside
http://www.playdead.com/games/inside/

Leave a Reply

Your email address will not be published. Required fields are marked *